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Horizons of Spirit Island (EN) - Greater Than Games Bordspel|Coöperatief
Horizons of Spirit Island bevat de kernmechanismen van Spirit Island. Het spel bevat een nieuw dubbelzijdig spelbord en vijf nieuwe Spirits die ideaal zijn voor spelers die voor het eerst Spirit Island spelen.De nieuwe Spirits zijn compatibel met alle Spirit Island componenten, maar om met uitbreidingen zoals Jagged Earth te spelen, heb je ook het basisspel Spirit Island nodig.In Horizons of Spirit Island zijn jullie geesten die je thuiseiland beschermen. Indringers uit een ver land verstoren het natuurlijke evenwicht. Ze sturen ontdekkingsreizigers, proberen het land over te nemen en vernietigen de aanwezigheid van geesten. Tijdens het spel verenigen de spelers hun krachten en energie om hun thuis te verdedigen.

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Homebrewers - Greater Than Games Bordspel
Homebrewers is an engine-building and dice-trading game. Your dice represent the actions you can take, such as buying ingredients, participating in monthly events, adding flavors to your recipes, and of course, brewing beer! Homebrewers is played over eight months (eight rounds). Each month, you meet with the homebrewing club one weekend (trade phase) and take actions the other weekends (action phase). In the game Homebrewers you'll be crafting your own unique beer recipes in four categories (Ale, Porter, Stout, and IPA). Each time you brew a particular recipe, your quality level for that recipe increases. You gain reputation in two main ways. First, by moving up the quality tracks for the four beer categories in order to win medals at Summerfest and Octoberfest, and second, by crafting your recipes to meet the particular tastes of a panel of judges at Octoberfest. At the end of eight months, if you've gained the most reputation as your club's best brewer, you win!

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Spirit Island: Feather & Flame (EN) - Greater Than Games Bordspel|Coöperatief
With the onset of the dangerous invaders, blighting the lands with their harmful practices and aggression, we spirits have had to grow and change in ways unanticipated. Whether we are water, fire, beneath, or beyond, we answer — these white-sailed ships must turn and go, or be broken on the rocks of our discontent.Fire and flood, flame and feather; ancient powers waken to free their home from a unique adversary’s influence. Can the island survive such turmoil?

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Spirit Island: Jagged Earth (EN) - Greater Than Games Bordspel|Coöperatief
Peril racks Spirit Island. The invaders are more numerous and more capable than ever before. As hope begin to fade, defense of the island falls to those spirits more in tune with the danger and chaos of the natural world. Will you be able to harness their power to protect the island or will it fall to the persistence of the invaders? Whatever the outcome, Spirit Island will never be the same after the time of Jagged Earth!Content of Spirit Island: Jagged Earth:- 10 new Spirits,- 2 new Adversaries,- 5 optional Aspects for 4 of the core game spirits,- Badlands tokens - a new way to fight the Invaders,- Element tokens,- 2 new Scenarios,- 2 new Island boards (labelled E and F), for more island variety / 5 and 6 player games,- Enough new plastic, wood, and punchboard tokens for a 5 or 6 player game,- 50+ new Major and Minor Power Cards,- 30+ new Event Cards,- 6 new Fear Cards,- 6 new Blight Cards, including some "Still-Healthy Island" Blight Cards,Spirit Island: Jagged Earth also contains rules for a variety of play options - combining Adversaries, playing with an Archipelago (split island), and more.

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Spirit Island (EN) - Greater Than Games Bordspel|Coöperatief
Spirit Island is a complex and thematic cooperative game about defending your island home from colonizing Invaders. Players are different spirits of the land, each with its own unique elemental powers. Every turn, players simultaneously choose which of their power cards to play, paying energy to do so. Using combinations of power cards that match a spirit's elemental affinities can grant free bonus effects. Faster powers take effect immediately, before the Invaders spread and ravage, but other magics are slower, requiring forethought and planning to use effectively. In the Spirit phase, spirits gain energy, and choose how / whether to Grow: to reclaim used power cards, to seek for new power, or to spread presence into new areas of the island.The Invaders expand across the island map in a semi-predictable fashion. Each turn they explore into some lands (portions of the island); the next turn, they build in those lands, forming settlements and cities. The turn after that, they ravage there, bringing blight to the land and attacking any native islanders present.The islanders fight back against the Invaders when attacked, and lend the spirits some other aid, but may not always do so exactly as you'd hoped. Some Powers work through the islanders, helping them (eg) drive out the Invaders or clean the land of blight.

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Spirit Island: Nature Incarnate (EN) - Greater Than Games Bordspel|Coöperatief
Spirit Island: Nature Incarnate introduces eight new Spirits and twenty new aspects.Since time untold, Spirits have existed on the Island. There are Spirits whose names are known by the local Dahan people — Spirits of growth and fire, of strength and river. But these are not the only Spirits… Legends whispered on the rarest of days tell stories of Spirits from the deepest, furthest reaches of the land. Powerful forces of nature that have not been witnessed in ages.When white-sailed ships reach our coastal waters, when would-be colonizers step foot onto the unblighted shores, when they raise blade and plow to claim the land with greed and hunger, nature stirs. When Invaders strike out at the heart of the Island, they draw the attention of Spirits of myth and legend and face power unimaginable.This time, they learn to fear Nature Incarnate.You must have the core game and the Jagged Earth expansion to play!

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Spirit Island: Branch & Claw (EN) - Greater Than Games Bordspel|Coöperatief
Branch & Claw is an expansion for the game Spirit Island. This expansion features two new Spirits (Sharp Fangs Behind the Leaves and Keeper of the Forbidden Wilds) and a new Adversary (France) and ads Events to the Invader Phase of the game.The Event Deck has events that happen each turn, adding further variation to the game play. In addition, the expansion has Tokens that prevent the invaders from exploring, building, or ravaging or add wild Beasts to the land, a new set of powers (31 Minor and 21 Major) that use the new Tokens and expand the gameplay, 15 new Fear cards, new Blight cards, and new Scenarios.